![]() However, as the project evolved, the original ideas were reworked and the game eventually became a spin-off from the main series. It was intended to be for PlayStation 3 due to the lessening importance of the PlayStation 2, which Drakengard 2 had been made for. The original concept was for a third entry in the Drakengard series. The concept that would become Nier was first proposed following the release of Drakengard 2 and the reveal of seventh generation consoles. The events of Nier: Automata take place after this ending. Moreover, if the player wants to start a new game, they will be unable to enter the same name chosen for the previous playthrough for the Nier character. The latter choice not only erases all memory of him from the other characters' minds, shown in a final cutscene, but also deletes all of the player's saved progress, as if the game had never been played. A third or further playthrough presents the player with a choice in the ending to save Kainé, who is seen to be dying in agony Nier can either kill her to end her suffering (the third ending), or sacrifice his life for her (the fourth ending). The ending to the second playthrough shows that Emil survives his sacrifice, and that Gestalt Nier and Yonah are reunited in the afterlife. Additional cutscenes are also shown, giving the motivations and backstory behind the Shade bosses that are fought and showing them as sentient people trying to defend their friends against Nier. The player gains the ability to understand what the shades are saying, including the one possessing Kainé, though in-game Nier, Weiss, and Emil are still unable to. They learn about Kainé's past, including that she is intersex, which along with the death of her parents resulted in her ostracism as a child, and that she is partially possessed by a Shade. If the player plays the game again, they start just after the five-year skip. In addition to the main plotline, Nier includes numerous side-quests, which give the player experience points and money, as well as fishing and farming segments. These spells include projectiles and large shadowy fists, among others new spells are acquired in the first half of the game by completing specific battles. The player can also use magic spells, which require enough energy from a constantly regenerating amount to cast. Multiple different varieties of each weapon type can be acquired. These weapons can be customized to have greater damage and abilities using materials that can be purchased, dropped from monsters, or scavenged around the world. Nier can attack these creatures with either a one- or two-handed sword, or a spear. Defeating these enemies gives the player experience points that can increase Nier's power, and money that can be used to purchase items. While traveling the player is frequently attacked by monsters, which include shadowy figures called Shades, large animals, and robots.
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